This released contains a bunch of bugfixes that should remove some annoyances. When entering
modifications for rolls in the chat, it no longer loses focus after every key press. The calculation
of the chance to improve skills is no longer incorrectly affected by how much you carry. And other
fixes, see the linked github issues for details.
It also adds a log to the dev tools console to indicate how long caching of runes & hit locations
take. It look like this, and the first line will always take a lot longer than the second, since the
second line will "benefit" from the caching done by the first. You can use this information as an
indication if things are running slowly.
RQG | Caching Runes took: 106.442138671875 ms RQG | Caching Hit Locations took: 0.569091796875 ms
This released is a smaller update, mainly to fix the issue with mixed languages for runes and hit
locations.
Mixed languages for runes / hitlocation dropdowns
If you have runes or items in multiple languages in your compendiums, then you could get a mix of
languages in the dropdowns to select those item type. This fix prioritises:
world language (a setting)
english (fallback language)
any other language
and in each category the item with the highest priority wins.
Make it possible to drag a compendium pack to an actor
Until now it's not been possible to drag a compendium of for example hit locations directly from the
compendium to an actor. You would either have to drag each individual hit location or import the
compendium to a folder in the world and drag that folder to the actor.
Now it's possible to drag a compendium folder to an actor to get all items inside it.
This released is a smaller update, mainly to match the wiki release
1.3.0.
Rename "Command Cult Spirit (Elemental)" to "Command Cult spirit"
The common rune magic spell Command Cult Spirit was named Command Cult Spirit (Elemental) so
that has been changed, and the rqid for it that was changed to i.rune-magic.command-cult-spirit
from i.rune-magic.command-cult-spirit-elemental along with the journal entry description rqid that
is now je..command-cult-spirit. This is a common rune magic that is added to most cults, so to not
break any existing links there is a migration that updates these names and rqids (for English only).
The wiki version 1.3.0 has the corresponding change.
A lot of old migrations have been removed, partly because they no longer should be necessary, and
partly because the code in them was not going to work in Foundry v12 that deprecates a lot of old
style code.
The removal of migrateWeaponItemDamageBonus will make sure any weapon damage bonus definitions are
not overwritten when updating the system. Previously a system update would enforce melee weapons to
get damage bonus, missile weapons to remove any damage bonus and thrown weapons to get half db. Now
the update will leave the weapons as they are defined.
Of the system provided macros, only the assign rqid to journals macro is left.
assign-rqid-to-hit-locations does not work after hit location setting was removed, and
migrate-old-journal-links should not be necessary anymore.